Spectrophobia Wiki



Welcome to the Spectrophobia Wiki
This wiki contains both documents that were used in Spectrophobia and also the ones that didn't make the final cut.

Spectrophobia
A young man attempts to look for his wife in an ancient Victorian castle while being hunted by an invisible, bloodthirsty monster that can only be seen and disabled through his reflection in a mirror. Spectrophobia's gameplay revolves around interacting with an environment that only appears when the player looks through the mirror.

This game was created as part of the GAM300/350 course in DigiPen Institute of Technology Singapore in 6 months with a core team of 9 developers.

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